Interesting concept! I also made a bullet hell game where you can't move and we took it in totally different directions. I'm not a fan of how short the game is or how the dynamic camera can glitch out, but overall I like the idea.
Also, what are the numbers in the top left of the screen for? I couldn't figure that out.
Thanks. I failed this game jam really bad. I didn't do a good job prioritizing gameplay and i got stuck with a mechanic i ended up tossing out in the last few hours so this is what was left. the numbers in the top left were for debugging lol, i struggled. Thanks for playing though!
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Interesting concept! I also made a bullet hell game where you can't move and we took it in totally different directions. I'm not a fan of how short the game is or how the dynamic camera can glitch out, but overall I like the idea.
Also, what are the numbers in the top left of the screen for? I couldn't figure that out.
Thanks. I failed this game jam really bad. I didn't do a good job prioritizing gameplay and i got stuck with a mechanic i ended up tossing out in the last few hours so this is what was left. the numbers in the top left were for debugging lol, i struggled. Thanks for playing though!